Howdy folks! I “restarted” my online campaign
of DCC RPG just a week ago and it has been everything that I wanted in a
tabletop RPG these days… small to zero preparation, light (but amazingly
entertaining) rules, a lot of space for players to wreak havoc and great
modules. We started the ‘People of the Pit’ module with the “lawful” side of
the original party that (almost one year ago) survived the ‘Sailors on the
Starless Sea’ adventure (the “chaotic/villainous” part of the group went in
another direction during the last year to face the ‘Doom of the Savage Kings’ adventure
and it was a blast!).
So, after our first session of ‘People of the
Pit’, the party retreated to the nearest towns to equip themselves, hire new
cannon-fodder and to upgrade those 0-level PCs that survived the Funnel (we got
2 new players for this part of the game). One of these 0-level poor souls was
an almost unplayable PC – a human Cutpurse with four negative Ability Score modifiers
and his best stat is a 12. His players decide to call him Fatso, the Fat –
a Samwell Tarly-like character. To our
great surprise, Fatso was an amazing character during the session (and to boost
the best rolled 0-level PC of that players was summarily killed). In other
words, DCC RPG Funnel turned what would be an unplayable PC in the game session
most memorable character!
After the game, we started upgrading the
0-level survivors to 1st level and it was suggested that Fatso would
made an excellent candidate for the Alice/Fool character class (from the
awesome ‘A Red and Pleasant Land’, by Zak). So, I upgraded him use the
guidelines from Joshua Kubli’s Invulnerablog and added a few more things:
Discombobulation: This open-ended ability
allows the Fool to (1 per round) gains a free (non-attack) action using a d14
action dice (d16 at 6th level, d20 at 7th level and d24
at 8th level). This ability is triggered when the Alice/Fool miss an
attack roll.
Luck: Fools can spend Luck to reduce any damage
they suffer.
I’m still not sure if those abilities make the
Fool too powerful in DCC RPG. Let’s see.
No comments:
Post a Comment