Deny the Gift
Enchantment [curse]
Level: Cleric/Oracle 2
Components: V, S, DF
Casting Time: 1 standard action
Target: 1 creature for every three caster levels
Range: Close (25 ft. + 5 ft./2 levels)
Level: Cleric/Oracle 2
Components: V, S, DF
Casting Time: 1 standard action
Target: 1 creature for every three caster levels
Range: Close (25 ft. + 5 ft./2 levels)
Duration: 1 round/level
Saving Throw: Will negates
Spell Resistance: Yes
Saving Throw: Will negates
Spell Resistance: Yes
This spell removes the “gift of war” from the
target. For the duration of deny the gift,
the target lose access to all weapon and armor proficiencies class features and
feats. The target also lose access to any other ability or feat that requires
weapon or armor proficiency as a prerequisite.
Attacking with weapons which you are not
proficient incur a –4 penalty on attack rolls. Targets wearing armor with which
they aren’t proficient suffer its armor check penalty on attack rolls and to
all skill checks that involve moving.
Natural attacks are unaffected, but class
features like the unarmed combat and AC bonus (from the monk) and feats like improved
unarmed are affected.
This is a domain
spell; actually a War Domain spell. This means that only clerics with the
Domain of War (or oracles the Battle Mystery) can cast ask for this spell. However,
if another cleric find this spell in scroll form, the can add it to his spell
list by meditating and making the proper sacrifices and rituals (and paying the
same cost of wizard writing a new spell in his grimoire; this costs cover
incenses, expensive herbs, ritual instruments and special holy symbols etc.).
War clerics (and Battle oracles) will try to kill “the heretic” for stealing
their secrets.
In fact, if your GM allows, you can prepare Deny the Gift as your 2nd level War Domain spell (instead of Spiritual Weapon).
In fact, if your GM allows, you can prepare Deny the Gift as your 2nd level War Domain spell (instead of Spiritual Weapon).
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