Friday, December 21, 2012

If it ain't broke, don't fix it (New Ork Feat)

One of my players (Leoz) gave me a nice idea for an Ork racial feat (from my Middle-Earth Ork post).

If it ain't broke, don't fix it
Orks are renowned for fighting with their blades chipped or shattered, all without hindering their prowess or savagery. That when they aren’t breaking their blades on their enemies’ faces.
Prerequisite: Ork blood.
Benefit: You ignore the broken condition modifiers when attacking with damaged weapons. Once per encounter, after striking an adversary, you can add the broken condition to your weapon to automatically confirm a critical hit or to inflict maximum damage.
Note: Extra damage dice (from class features like sneak attack or from magical enhancements) must still be rolled.

Edit: Just an addendum. If the weapon already has the broken condition, then it's destroyed (after inflicting the damage).

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