So here is (almost) everything that I wrote on this old blog for DCCRPG:
(fair warning, my English is not terribly good and in the old posts is even worse, sorry!)
OCCUPATIONS
A Small Bit Vicious Dog for DCCPRG – because gongfarmers would be at home in Warhammer Fantasy and one of my 0-level PCs really loved his (cruel) dog.
The "Complete" Gongfarmer's Handbook (or d10 uses for nightsoil) – the title is enough.
CLASSES
Animal-Variant God Seeking Glorious Purpose – the result of me watching too much Loki. I have no regrets!
Anti-Clerics – I never liked the official Cleric if you are not Lawful. This is a rather poor attempt to provide an alternative, inspired by the Warcraft movie (I was one of 1d4 people that liked it).
Berserker – enough said.
Crawling Ones – playing with a Worm-That-Walks.
Cyclops – inspired by the (eternally awesome) Krull movie.
DCC Human Classes for Sword & Sorcery – reskinning Dwarf, Elf, and Halfling to simulate Sword & Sorcery human classes. You can find a revised version into The Phlogiston Books Vol. II: The Stone Heir.
Frost One – I new class derived from my campaign permutations and inspired by a Fiend Folio monster.
On DCCRPG and Dwarves – variant Dwarven racial abilities (instead of every Dwarf smelling gems and gold).
On DCCRPG and Halflings – variant Halflings racial abilities. Technically, the Gollum class is a spiritual continuation of this post.
Races for DCC RPG! – where I try to add races (the 3 classical ones) as an additional step for character creation.
Sage – a new class based on AD&D’s NPC sage, Jack Vance’s Cudgel, and other random stuff.
Scout – a Thief variant for forester/scout/ranger-like characters.
Silent People – new class of owl-folk inspired by DCCRPG Empire of the East.
Thanagarian – yes, your pulp-style man/woman-bird class. Totally inspired by the old DC cartoons.
Tree-Men – the not-Ent class.
Twilight of Elves and Dwarves for DCC RPG – a Tolkien-like take on the Dwarf and Elf classes. You can find the idea better developed and expanded in Tales From The Smoking Wyrm #6 (for Dwarves), Tales From The Smoking Wyrm #8 (for Elves) and, if you really liked the idea, check Tales From The Smoking Wyrm #4 for the same treatment, but now with an entire new class (actually 3!) – Trolls.
Warrior Princess – the chainmail bikini class (a Warrior variant actually).
SPELLS & PATRONS
Chill Touch – my take on the spell.
Ekim’s Mystical Mask – idem.
I BECOME THE VOID! – a very weird wizard spell that temporary destroy the caster.
Khonshu, the Exiled Moon God – new Patron inspired by Moonknight.
Meddling with powers beyond your ken in DCC RPG – rulings for letting Wizards and Elves push the power (often at a step price).
Mercurial Magic for Elves – as title says. If you liked it, here are my Elven Corruption tables.
MONSTERS
I rolled my first (space) dragon – a completely random dragon I created for Dungeon Crawl Classics #84: Peril On The Purple Planet.
Omoluzu, the Roof Demons – new monster (and curse) inspired by Marlon James’ awesome Black Leopard Red Wolf.
ADVENTURE STUFF
Blessings of the Flesh from the Cult of the Pit – bonus content for Dungeon Crawl Classics #68: The People of the Pit.
Hellish Pacts with the Hollow Man – bonus content for my favourite adventure – Dungeon Crawl Classics #66.5: Doom of the Savage Kings
Sandboxing in the Shores of Flesh – bonus content for my adventure Death Aquatic! available in the Gongfarmer Almanac 2018.
The Daemonic Tricks of Ssisssuraaaaggg – suggestions to spice one of the encounters in The Portal Under the Stars (found in the DCCRPG Core Rulebook)
The Thing From the Pit – a monster for use with Dungeon Crawl Classics #67: Sailors on the Starless Sea.
The Tower of Visions – my (rather poor) attempt at doing a small dungeon adventure.
OTHER STUFF
DCCRPG and Arn, the Unlucky – a ruling to make a Warrior with REAL low Luck funny and dangerous (to himself and others). My table loved this one.
DCCRPG Discworld – ideas to run DCCRPG in the Disc.
Getting ideas from Birth Augurs – extrapolating backgrounds and even rules variant for the many birth augurs. I believe this piece went into a Gongfarmer Almanac. Anyhow, here are Part II and Part III.
House Rules of my DCC Campaign – the evolving rules of my campaign. You can see some further thoughts here – A Matter of Luck.
KILL BILBO – my insane Middle-Earth DCCRPG hack where you play with Orcs trying to find Bilbo and recover The One Ring.
On a DCC Lite – random thoughts on making a minimalist version closer to some OSR games.
On Magic, Corruption and Risks – not strictly DCCRPG but definitely inspired/pertinent.
On the vicissitudes of a Wizard in DCCRPG – the crazy life of one of my player’s Wizard PC.
Playing with Luck – variant Luck rules or ideas.
Raised Dead and Dungeon Crawl Classics RPG – how I let a cleric PC once use Divine Aid to raise dead a recently fallen PC (while still trying to keep the unique DCCRPG ethos).
Table of Fey Curses – a more d20-generic article but still useful for DCCRPG (I know because I use it a lot).